Wednesday, 5 October 2011

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Special Editions



Angry Birds Seasons


In October 2010, Rovio released a special Halloween edition of game. Angry Birds Halloween, exclusive to Apple iOS at the time and a separate application from the main game, included new levels with Halloween-themed music and graphics. In December 2010, Rovio released Angry Birds Seasons to iOS, Android and Symbian^3 devices. Seasons introduced 25 Christmas-themed levels, one for each day leading to the holiday, similar to an Advent calendar. All versions include the previously-exclusive Halloween levels and are offered as separate, stand-alone paid applications, with the exception of the free, ad-supported Android version; Angry Birds Halloween users on iOS received the Seasons levels as a free upgrade. The Halloween version was given the episode title "Trick or Treat", while the Christmas episode was entitled "Season's Greedings". In February 2011, Rovio released a new Valentine's Day update to Angry Birds Seasons, entitled "Hogs and Kisses", complete with new themed levels and graphics, as well as the option to send Angry Birds-themed Valentine's Day messages through Facebook. In March 2011, Rovio released a new St. Patrick's Day update, entitled "Go Green, Get Lucky", followed by an Easter update, entitled "Easter Eggs", in April 2011 and a summer update, "Summer Pignic", in June 2011. In September 2011, "Mooncake Festival" was released in conjunction with the Chinese Mid-Autumn Festival.

Angry Birds Rio


Rovio launched Angry Birds Rio in March 2011. In this version, based on the 20th Century Fox animated film Rio, the Angry Birds characters appear in Rio de Janeiro and interact with characters from the film. Angry Birds Rio initially included two chapters including a warehouse chapter entitled "Smuggler's Den" and a jungle chapter entitled "Jungle Escape", but it has been updated with additional chapters and levels including a beach chapter entitled "Beach Volley", a carnival chapter entitled "Carnival Upheaval", an airfield chapter entitled "Airfield Chase", and one more chapter coming soon. Since release, Angry Birds Rio has been downloaded more than 10 million times.


Angry Birds Magic

A special version of the game, called Angry Birds Magic, will be developed exclusively for Nokia's NFC-enabled Symbian devices. This version of the game will include functionality that will unlock game levels upon contact with another NFC-enabled phone running the game. A free version of Angry Birds Magic will come preinstalled with all NFC Symbian devices to be sold in 2011, starting with the Nokia C7.

Awards





In February 2010, Angry Birds was a nominee for the "Best Casual Game" award at the 6th annual International Mobile Gaming Awards in Barcelona, Spain. In September 2010, IGN named Angry Birds as the fourth best iPhone game of all time. In April 2011, Angry Birds won both the "Best Game App" and "App of the Year" at the UK Appy Awards. At the 15th edition of the Webby Awards, Angry Birds was awarded "Best Game for Handheld Devices".



Reception




Reviews of Angry Birds have been highly positive. Chris Holt of Macworld called the game "an addictive, clever, and challenging puzzler", and Pocket Gamer's Keith Andrew said Angry Birds is "a nugget of puzzling purity dished out with relish aplenty". Jonathan Liu of Wired News wrote that "going for the maximum number of stars certainly adds a lot of replay value to a fairly extensive game".
Reviews for the first versions of the game to not use a touch interface, the PlayStation 3/PSP version and the Windows version, have also been positive, but with some disagreement over the different interfaces. Will Greenwald of PC Magazine, in his review of the PlayStation Network version, said that the control scheme on these platforms is good, "but they're not nearly as satisfying as the touch-screen controls found on smartphone versions", and that the PlayStation 3 version appeared "blocky and unpleasant, like a smartphone screen blown up to HDTV size". Conversely, Greg Miller of IGN preferred the analog control setup of the PSP version, saying it "offered me tiny variances in control that I don't feel like I get with my fat finger on a screen". While giving the game a positive review, Miller concluded, "There's no denying that Angry Birds is fun, but it could use polish – such as sharper visuals, a better price and smoother action." Damien McFerrin of British website Electric Pig reviewed the PC version, saying "the mouse-driven control method showcases many distinct advantages over its finger-focused counterpart".
Angry Birds became the top-selling paid application on Apple's UK App Store in February 2010, and reached the top spot on the US App Store a few weeks later, where it remained until October 2010. Since release, the free, limited version of Angry Birds has been downloaded more than 11 million times for Apple's iOS, and the full-featured paid version has been downloaded nearly 7 million times as of September 2010. The Android version of the game was downloaded more than 1 million times within the first 24 hours of release, even though the site crashed at one point due to the load, and over 2 million downloads in its first weekend. Rovio receives approximately US$1 million per month in revenue from the advertising that appears in the free Android version.
According to Rovio, players log more than 1 million hours of game time each day on the iOS version of the game, 3.33 million hours per day across all platforms and 40 million monthly active users. In November 2010, digitaltrends.com stated that "with 36 million downloads, Angry Birds is one of the most mainstream games out right now". MSNBC's video game news blog has written that "[n]o other game app comes close" to having such a following. The Christian Science Monitor has remarked, "Angry Birds has been one of the great runaway hits of 2010". In December 2010, in honor of the one-year anniversary of the release of Angry Birds, Rovio Mobile announced that the game had been downloaded 50 million times, with more than 12 million on iOS devices and 10 million on Android. By September 2011, the game had reached 350 million downloads, including Angry Birds, Angry Birds Seasons and Angry Birds Rio. In the history of the Apple App Store, Angry Birds holds the record for most days at the top of the Paid Apps chart, having spent a total of 275 days at the No.1 position; Angry Birds Rio has been No.1 for a total of 23 days, ranking ninth on the list.

Release



The initial iOS version of the game included a single episode entitled "Poached Eggs", which contained three themed chapters, each with 21 levels. From time to time, Rovio has released free upgrades that include additional content, such as new levels, new in-game objects and even new birds. As updates have been released, they have been incorporated into the game's full version offered for download from each platform's application store.
The first update, released in February 2010, added a new episode called "Mighty Hoax", containing two new chapters with 21 levels each. Updates released in April 2010 added the "Golden Eggs" feature, which placed hidden golden eggs throughout the game that would unlock bonus content when found, and a new episode called "Danger Above", which initially contained a single chapter of 15 levels. Two later updates added two more chapters to "Danger Above", each with 15 levels. "The Big Setup" episode, released in June 2010, added a new chapter with 15 levels and additional Golden Egg levels. "The Big Setup" was later given two more chapters of 15 levels each.
A fifth episode, called "Ham 'Em High", launched in December 2010, in celebration of the game's first year in the iOS App Store. "Ham 'Em High" contained 15 Wild West-themed levels in a single chapter, with updates in February 2011 and March 2011 each adding one new 15-level chapter. "Ham 'Em High" also introduced the Mighty Eagle, a new bird that may be used once per hour to clear any uncompleted levels. The Mighty Eagle can also be used in previously completed levels, without the once-per-hour limit, to play a mini-game called "Total Destruction" in which the player attempts to destroy as much of the scenery as possible, both with the standard birds and the Mighty Eagle; achieving 100% destruction earns the player a Mighty Eagle feather for the level.
The Mighty Eagle is offered as a one-time, in-game purchase, and is currently available only for iOS, as its App Store customers have iTunes accounts with pre-linked credit cards. Rovio has begun testing an Android update called the "Bad Piggy Bank" with the Elisa wireless service in Finland, which allows users to charge in-app purchases, such as the Mighty Eagle, to their mobile phone bills; the service is expected to become available to other Android users in the second quarter of 2011.
The sixth episode, "Mine and Dine", was released on June 16, 2011 with 15 new mining-themed levels and a new Golden Egg.

Development




In early 2009, Rovio staff began reviewing proposals for potential games. One such proposal came from senior game designer Jaakko Iisalo in the form of a simulated screenshot featuring some angry-looking birds with no visible legs or wings. While the picture gave no clue as to what type of game was being played, the staff liked the characters, and the team elected to design a game around them. As the concept of Angry Birds was developed, the staff realized the birds needed an enemy. At the time, the "swine flu" epidemic was in the news, so the staff made the birds' enemies pigs. The game's mechanics were inspired by other petrary physics games that have been released over the years, including another 2009 release, Crush the Castle. The initial cost to develop Angry Birds was estimated to exceed €100,000, not including money spent on the subsequent updates. For the Apple iOS version, Rovio partnered with distributor Chillingo to publish the game to the Apple App Store. Since then, however, Rovio has self-published almost all of the later ports of the game, with the exception of the PlayStation Portable version, which was produced under license by Abstraction Games and then distributed by Chillingo.


When Rovio began writing new versions of the game for other devices, new issues came to light. As the team began working on a version for Android systems, they observed the large number of configurations of device types and versions of the Android software. The number of combinations of software version, processor speed and even user interfaces was significantly larger than that for the earlier Apple iOS version. Ultimately, the team settled on a minimum set of requirements, although that left nearly 30 types of Android phones unable to run the game, including some newly released phones like the Motorola Backflip. One month after the initial release on Android, Rovio Mobile began designing a simpler version of the game for these other devices.

In early 2010, Rovio began developing a variant of Angry Birds for Facebook. The project became one of the company's largest, with development taking over a year. The company understood the challenges of transplanting a game concept between social platforms and mobile/gaming systems. In a March 2011 interview, Rovio's Peter Vesterbacka said, "you can’t take an experience that works in one environment and one ecosystem and force-feed it onto another. It's like Zynga. They can’t just take FarmVille and throw it on mobile and see what sticks. The titles that have been successful for them on mobile are the ones they’ve built from the ground up for the platform.” The Facebook version is expected to incorporate social-gaming concepts and in-game purchases and was scheduled to enter beta-testing in April 2011.
Future improvements planned for the game include the ability to synchronize the player's progress across multiple devices; for example, a player who completes a level on an iOS device could log into their copy of the game on an Android device and see the same statistics and level of progress.

Gameplay




In Angry Birds, players control a flock of multi-colored birds that are attempting to retrieve eggs that have been stolen by a group of evil green pigs. On each level, the pigs are sheltered by structures made of various materials such as wood, ice and stone, and the objective of the game is to eliminate all the pigs in the level. Using a slingshot, players launch the birds with the intent of either hitting the pigs directly or damaging the structures, causing them to collapse and kill the pigs. In various stages of the game, additional objects such as explosive crates and rocks are found in the structures, and may be used in conjunction with the birds to destroy hard-to-reach pigs.
There are several different types of birds used in the game. In the earliest levels, the basic red bird is the only one available. As the player advances through the game, additional types of birds become available with specific birds being effective against particular materials. Some birds have special abilities that may be activated by the player after the bird has been launched,: a blue bird can separate into three birds, a yellow bird can speed up while in the air, a black bird explodes, and a white bird can drop explosive eggs. The pigs themselves also appear in different sizes. While small pigs are relatively weak and are easily destroyed either by direct hits or by debris from the damaged structures, larger pigs are able to sustain more damage. In addition, some pigs wear helmets as armor, making them more resistant to damage, while pigs with crowns can take the most damage.
Each level starts with the number, types, and order of birds pre-determined. If all of the pigs are defeated by the time the last bird is used, the level is completed and the next level is unlocked.Points are scored for each pig defeated as well as for damage to, or destruction of, structures, and bonus points are awarded for any unused birds. Upon completing each level, players receive one, two, or three stars, depending on the score received. Players may re-attempt unlocked levels as many times as they wish in order to complete them successfully or to earn additional points and/or stars.

Overview



Angry Birds is a puzzle video game developed by Finnish computer game developer Rovio Mobile. Inspired primarily by a sketch of stylized wingless birds, the game was first released for Apple's iOS in December 2009.Since that time, over 12 million copies of the game have been purchased from Apple's App Store, which has prompted the company to design versions for other touchscreen-based smartphones, such as those using the Android operating system, among others.
In the game, players use a slingshot to launch birds at pigs stationed on or within various structures, with the intent of destroying all the pigs on the playfield. As players advance through the game, new birds appear, some with special abilities that can be activated by the player. Rovio Mobile has supported Angry Birds with numerous free updates that add additional game content, and the company has even released stand-alone holiday and promotional versions of the game.
Angry Birds has been praised for its successful combination of addictive gameplay, comical style, and low price. Its popularity led to versions of Angry Birds being created for personal computers and gaming consoles, a market for merchandise featuring its characters and even long-term plans for a feature film or television series. With a combined 350 million downloads across all platforms and including both regular and special editions, the game has been called "one of the most mainstream games out right now", "one of the great runaway hits of 2010",and "the largest mobile app success the world has seen so far".
I have bought it on my Ipod and Android . Its amazing and i also use to play it on my browser Google Chrome.
Let's have fun in only 0.99$ or Rs.50.
It's very cheap and cool.